MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "EndOfGame_Tie_PlaymatEffect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 7 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8607959701692269278 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5522449304859111014 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 825399930583892170 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6023114158897065565 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6424321087838734880 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4129236790161050065 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4339733608542631764 double m_FixedDuration = 8.5 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0