MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "EndOfGame_Tie_LocalNexusEffect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 7 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3790485471077291722 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5734817969750839212 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -238771346017214470 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6928491192534880634 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 1474573834737502734 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5131078809011835502 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7960363261685964977 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0